Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-09-2004 , 09:40 PM
darijo203's Avatar
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Join Date: Sep 2004
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IK SPLINE HANDLE

Hi!

Is ther a way to draw path and force the joints with IK handle to follow it?

# 2 30-09-2004 , 02:54 AM
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The IK spline comes with one. a curve should have bean created with your IK spline. Look for it in the outliner, Select it. press F8 for componet mode and move the CV's around. you'll notice the joints falow that curve. You can rebild the curve if you like also.

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