Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-09-2004 , 09:35 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712

Painting wieghts problem

Ok heres the thing I have a complete textured mesh and I have a skeleton ,but after I bind the skeleton to the mesh and then try to paint wieghts to the various joints I get a fatal exception and maya crashes.I have tried a skeleton with IK and without and still no go.When binding I used complete skeleton and closest joint with a max distance of 3.Any ideas of what the problem is or how to solve it would be appreciated thanks.

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