Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-09-2004 , 09:35 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712

Painting wieghts problem

Ok heres the thing I have a complete textured mesh and I have a skeleton ,but after I bind the skeleton to the mesh and then try to paint wieghts to the various joints I get a fatal exception and maya crashes.I have tried a skeleton with IK and without and still no go.When binding I used complete skeleton and closest joint with a max distance of 3.Any ideas of what the problem is or how to solve it would be appreciated thanks.

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