Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-11-2004 , 10:14 AM
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Glas with Liquid / Sportcar

Hi!
I'm plaing around with some new mental ray shaders, here's one example:
user added image

here another one:
user added image
All done in Maya with mr. Both using FG, the first one with an HDRI, the second one with illumination planes.
-klaus


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 2 30-11-2004 , 11:50 AM
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Wow, nice, I love both of them.

# 3 09-12-2004 , 08:54 AM
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Here's another one...
user added image


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 4 09-12-2004 , 03:51 PM
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Very nice work! :tup:


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# 5 09-12-2004 , 06:05 PM
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That is cool

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