Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-11-2004 , 09:45 AM
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Join Date: Jun 2003
Posts: 1

dragon WIP

hi,
this is my dragon so far. needs a lot more of definition, but what do you think about it so far?
thanks for comments

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# 2 16-11-2004 , 11:04 AM
Kerosene's Avatar
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Join Date: Jul 2004
Location: England
Posts: 171
Nice one!

Some strange lines running down his neck to form a very hard ridge. But u can tackle that as u define user added image Keep us posted.

# 3 16-11-2004 , 01:40 PM
dae's Avatar
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Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

looking good

so far it looks good, just at the base of the neck, there is that harsh edge, is it supposed to be there.
Good luck with the rest
Daeuser added image


"I THINK, THEREFORE I AM"
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www.mvorster.co.uk
# 4 17-11-2004 , 03:10 AM
MainlineX's Avatar
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Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Hey, very cool looking dragon you got...keep it up..user added image



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# 5 23-11-2004 , 01:27 AM
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Join Date: Nov 2004
Posts: 59
Oh yeah, that is looking very good, keep it up; good job.

# 6 26-11-2004 , 06:39 AM
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Join Date: Aug 2004
Location: USA, CA
Posts: 351
how'd you make the shadow look so awsome.. Mine always look like big blobs of pixels.. I just turn on depth map shadows on my lights.. do you do something extra...


Last edited by Billy_Cat; 26-11-2004 at 06:41 AM.
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