Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 12-11-2004 , 04:10 PM
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Join Date: Jan 2004
Posts: 40

I need a Texture overview

When I first started studying Maya texturing, it all made sense, but lately as I study more and more methods of texturing, it is getting too complicated. I wish I had some overview to straighten it all out. Between all the methods of texturing NURBs and then Polys, I am getting lost.

My first impression is, that it might be easier to just model and texture polys since they seem to be the easiest to model and texture.

When I start a project, I am not sure what to use.
Is there any web page that will give me an overview of the subject?


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