This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey, Looking really good so far from what I can see...Like RC said, add a few lights in there so we can see all that wonderful detail you seem to have......
Looking very nice, lots of detail, how much time have you spent on it so far? I agree that some lights and a full picture would be nice, looking forward to seeing it in full. Cheers,
I've got maybe 60 man hours in it spread unevenly over the past four months. Like I said, this project was temporarily abandoned while I did something that was time sensitive---so I'm just now getting back to it.
One of the front pincer claws, roughly 30% completed. Lots of detail to add on the final major component of the Defiler before I go about the nightmarish task of texturing it.
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