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Old 08-12-2004, 08:34 PM   #1
R-Tillery
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Default 3ds to Maya texture problem?

Having this strange Material displacement on one side of this model, it won’t take the skin that I give it? It was exported model I fixed up from 3Ds Max and was imported as a OBJ file, after I complete the one half I mirror it over and I get this black non texture on it that won’t take any color or texture? Any one has this problem?



Last edited by R-Tillery : 10-12-2004 at 11:42 PM.
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Old 10-12-2004, 11:45 PM   #2
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Default

Fixed it, it was a vertex issue,
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