Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-02-2005 , 09:52 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245

Game Art Challenge Final NORMAL Entries!

Post your finals here! Only final entries, please. If you'd like to comment on them, please do so at their original thread.

Final entires should be no larger than 640x480. If you'd like to post larger images, please link to them from your own hosting. Feel free to post wires, texture maps, etc and describe your entry.


# 2 22-02-2005 , 10:13 PM
13uRneR's Avatar
Join Date: Sep 2004
Location: Ottawa Ontario, Canada
Posts: 221
Here is my entry: an aged temple that is being looked after by the inhabiting priests (thus the clean floors!!) time has taken away some of its granduer, and a battle long ago also has taken a piece of the cieling with it... here it is now for all to see.

if anyone wants wireframe of a specific area just ask and ill send (there are 6924 tris)

Attached Thumbnails

Pretzels and Beer
Pizza Pockets and Computer programers
Shortcuts and 3D artists

May we always be together.
# 3 28-02-2005 , 09:32 PM
dae's Avatar
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780


René Descartes
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