![user added image](https://spanorak.com/350zFinalFG500wGI.jpg)
500 Final Gather Rays
![user added image](https://spanorak.com/350zFinalFG2000wGI.jpg)
2000 Final Gather Rays
![user added image](https://spanorak.com/350zFinalFG4000wGI.jpg)
4000 Final Gather Rays
The problem I'm talking about is the blotchiness, mostly apparent in the shadow but also in the paint in places, although it takes some comparison to see it (such as in the 2000 ray image, above the front wheel well where the hood moves into the side panel)
What is causing this? It does seem to get better as I up the number of rays, but 4000 is pretty high already and the render times are going up a LOT. Enough that I didn't want to go up to 8000 unless I have to. Is there a setting I'm missing? Or is something else causing this?