Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 91 12-10-2005 , 06:10 AM
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# 92 12-10-2005 , 09:50 AM
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wowsers, this is top quality dave user added image

this is most definately one of the best so far


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 93 12-10-2005 , 01:08 PM
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tight modeling

Looks awesome!

Are you going to add a Lance for him to joust with?

# 94 12-10-2005 , 08:27 PM
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Mayafreak3 - There will most definately be a gnarly looking lance. Not just the poking kind but one that looks as if it will rip the meat from your bones!user added image

'nuther update. Blocking out the color transitions in the head and beak. Skin and feather details are next ...
https://tenthchoir.com/Sept_Oct_Challenge031.jpg

# 95 12-10-2005 , 08:29 PM
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you rock:bow:


Environment Artist @ Plastic Piranha
www.joopson.com
# 96 12-10-2005 , 08:29 PM
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haha nice :attn: cant wait :attn:

# 97 12-10-2005 , 09:12 PM
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ALL HAIL SWANKY, GOD OF ALL GAME MODELING.

# 98 12-10-2005 , 09:13 PM
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Definitely coming along very nicely!

# 99 12-10-2005 , 10:34 PM
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Wonderful work. The Geforce is almost in your hands, man!!!

# 100 12-10-2005 , 10:53 PM
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Your models are wonderful and the texturing is coming along too.

How many triangles are the models?

# 101 13-10-2005 , 07:26 AM
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I have no word.....simple fantastic.

Your project is so good, and you can texture very well, you're like a pro user added imageuser added image

Keep going :attn: :attn:


"One day someone tells me that I was no one, no one is perfect, if God is perfect so I'm God" - No One
# 102 13-10-2005 , 08:48 AM
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looking great user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 103 13-10-2005 , 12:08 PM
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please just hurry up! we want to see it finished!:bow:

# 104 13-10-2005 , 03:56 PM
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This looks amazing! great modeling

# 105 14-10-2005 , 09:23 AM
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It never cease's to amaze me of the quality that you guy's produce whether it's this particular model or the skill in the modeling as a whole between other members im spoilt for choice to which is the best they are all outstanding....but this one do's keep drawing my eye... (along with Timlivids victory which do'snt count in here)..some realy good detail.. well done chaps

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