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# 1 30-09-2005 , 01:54 PM
bahearn81's Avatar
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GEOMETRY DILEMMA

Hey,



I am having a tough time trying to get rid of this underlying geometry in this model of an orchid. I modeled the petals as polys, and extruded them slighty so the petals are not paper thin. But when I render it the other side seems to cast shadows inside the shell? How can I fix this, I've tried changing the DMAP resolution and Filter with little difference in results ;[

Thanks!

-Brian

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# 2 30-09-2005 , 03:19 PM
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I dont have a solution to your problem just a work around, first delete that petal then duplicate the opposite petal, then deform it a bit problem gone.

as for the problem
•check the normals
•check to see if there are no extra faces within the petal.

good luck

Dae


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# 3 02-10-2005 , 11:57 PM
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could be a lighting issue, probably the light is stronger on one side of the pedal and not on the other.


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