
What do people think? Should I go for an even higher poly count and model the hub caps, and add more detail to the headlights, or save that for texturing?
Yeah, the low poly version, if the polycount is low enough, would make an excellent game model. It would be fun to race in an old Mini :pOriginally posted by sspikedudley
I think its low poly, form what Ive seen alien likes game models
heres a Battlefield 2 polycount guide line:Originally posted by littlelostalien
Well, what kind of poly count do high end games use then?