This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I have to create a city scape but it needs to viewd in isometric (or similar type of view i.e. no persective) bloody clients! so the question is, can this be acheived in maya?
I looked into it and I agree with nem and nirsul....it's all camera settings.....I believe isometric views are 30 degrees and scaled.....at least with AutoCAD they are (I think)....hehe
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