Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-11-2005 , 09:35 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160

Nov/Dec - Noob - JDigital

Well, I am going to make a robot guy for a desk. I know it sounds not realistic but I am going to try out some things to make him look realistic. I don't think we have to pic a real object, but make an object look realistic.

So anyways, here is the start.

Attached Images
# 2 19-11-2005 , 10:26 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
Building him up

Attached Thumbnails
# 3 20-11-2005 , 09:04 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Very nice progress, but I think you need to go over the rules and guidelines one more time. I believe you do have to pic something that allready exists.

# 4 21-11-2005 , 02:37 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
Oops. Well it doesnt say anything about a picture, but it does say:

"Create a recognizable, present-day object (any inanimate object) and make it as real looking as possible!"

Thanks for telling me before I modeled the whole thing!

# 5 21-11-2005 , 03:06 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
Here is my NEW PROJECT

I am going to create a computer mouse on a desk

Here is the start:

Attached Images
# 6 21-11-2005 , 03:10 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
More

Attached Images
# 7 21-11-2005 , 03:27 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
You might find it a little low on the detail side to impress with modelling/realism. How about modelling a few things on your desk, like the mouse sat on your keyboard or something?

Just an idea user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 8 21-11-2005 , 03:59 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
I was thinking about that. Good idea. I will make some objects on the desk as well. Here is some progress

Attached Images
# 9 21-11-2005 , 04:18 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
looks good.
remember the time frame was 2 months so ure work should show that user added image

# 10 21-11-2005 , 09:06 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
got a reference pic so we can see how its going in relation to the realness?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 11 28-11-2005 , 02:17 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
The rules and regulations didn't say anything about a reference picture.

It just said to pic an everyday object and make it look realistic in a scene.

Did I miss something?

# 12 28-11-2005 , 08:15 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
Some progress

Attached Images
# 13 28-11-2005 , 08:45 PM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
I am going to start making some details around the desk like pens etc... here is the start on some pens

Attached Images
# 14 28-11-2005 , 09:22 PM
metallicjet66's Avatar
Subscriber
Join Date: Sep 2004
Location: Florida, U.S.A
Posts: 517
hmm, well, dude, I really think you should base your scene off another picture, how about your own desk, take a digital picture, of your desk, and then post it here, so we can base it off, on how realistic your scene is to your picture.


Aim:Nshad BB Court
msn:nothinbutchains@hotmail.com
# 15 29-11-2005 , 12:29 AM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
Good point, if it was in the regulations I would have. Now that I have already started (2 times, haha) I would need to start all over to make it realistic to my desk.

What do you think? Think I should just start over?

I am thinking of maybe just modeling my computer monitor or something. I could just take a picture of it to eliminate peoples issues of realism etc...

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads