Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 301 12-02-2006 , 11:21 PM
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now the eye are darker and the bump is deeper.for the eyes i used a blinn material ,its not lambert and how would you want any reflection on it, there is nothing to reflect.user added image

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# 302 13-02-2006 , 06:06 PM
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I think the eyes need a reflection just because eyes reflect so well, it is what they do. The tongue still needs a texture though. The eyes are looking much better but there is still something about the iris' themselves that looks wrong.


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# 303 13-02-2006 , 06:08 PM
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Try a Phong material on the eyes...


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# 304 14-02-2006 , 03:10 AM
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i tried a phong material for the eyes and i made a quick render with a directional light.i think i should work more on the texture inside of the mouth.

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# 305 14-02-2006 , 04:25 AM
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Very cool to see how this has progress... noob my arse! user added image



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# 306 14-02-2006 , 08:31 AM
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looking great but im still not happy with they eye colour area. if u look at most eyes of the gorilla as in most peoples eyes there is a white reflection cube in them perhaps try getting a small area light to get this reflection. Take a look on the cgtalk site all eyes have this kinda thing. i personally think if u get the eyes right mate ull b onto something good. there the most important thing and shouldnt be overlooked.
Also the pupil could be larger than the iris.


Last edited by magicsy; 14-02-2006 at 08:33 AM.
# 307 14-02-2006 , 03:42 PM
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I agree with magicsy. The iris is still too rough. Do just the color and a little bit of black in the color. You have way too much...


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# 308 14-02-2006 , 06:41 PM
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im liking the bottom teeth m8, there looking really nice, maby dirty up the top ones a little, or if u already have its kinda hard to see cos id say the light shining from the right is very very slightly too bright, the teeth just glow a bit too much.
Nice progress though dude.

# 309 14-02-2006 , 10:04 PM
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thanx for the comments.
with the directionnal light, it should create that little round in the eye but it doesnt, i dont know why maybe the light is too high.for the color i will try to change it.

now, the teeth are not textured yet but will be as soon as i can.and jhubbard, you said that they seems to glow and i think thats because the diffuse is way too high.

i hope with the fur it will looks betteruser added image

# 310 14-02-2006 , 11:59 PM
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# 311 15-02-2006 , 12:05 AM
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nice going, I like the teeth. The eye texture looks squashed though.

# 312 15-02-2006 , 06:26 AM
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Suggest bumping the textuer in the mouth interior as well. Looks a little too smooth imo.



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# 313 15-02-2006 , 04:14 PM
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Add some yellow to the teeth and make them aged as he would in the wild...


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# 314 16-02-2006 , 02:07 AM
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just a quick render with maya software to see what it could looks like with fur.there is some problem with fur baldness but it will be corrected in the final render.

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# 315 16-02-2006 , 02:16 AM
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:bow: :bow: :bow: perfect:bow: :bow: :bow: :bow:


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