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 23-02-2006, 08:41 AM #1 anatomy Registered User   Join Date: Feb 2006 Posts: 3 Thanks: 0 Thanked 0 Times in 0 Posts 3 sides and 5 sides why? First, I' m newbies and I would like to know about the modeling concept in some point. Can you explain about why we must avoid to make the model by using 3 sides or 5 sides polys as possible as we can , and it must only be 4 sides, what 's effect to the model if we has 3 sides or 5 sides in our model and in what's point ? thanks for all.
 23-02-2006, 03:43 PM #2 Joopson Registered User     Join Date: Jul 2005 Location: Los Angeles, CA Posts: 2,313 Thanks: 1 Thanked 33 Times in 33 Posts you dont need to have only 4 sided polys, normally you have 3 and 4 sided polys(unless you are really good) but 4 sided polys normally give you a better result __________________ Environment Artist @ Plastic Piranha www.joopson.com
 23-02-2006, 07:50 PM #3 Phopojijo Registered User   Join Date: Aug 2004 Posts: 408 Thanks: 0 Thanked 0 Times in 0 Posts People say you need quads (four-sideds) nearly exclusively because they feel that it shades better. In reality though -- all that really matters is the shape and form of the object.
 23-02-2006, 08:28 PM #4 MattTheMan Registered User     Join Date: Apr 2005 Location: Fairfield, CT Posts: 2,436 Thanks: 0 Thanked 18 Times in 18 Posts when you smooth a 3 sided polygon, it deforms oddly and usually unexpectedly and unwantedly. try to avoid them as best you can... its not that hard... 5 sided is really bad because they deform like 3 3-sided polys in one... and thats bad 3 is ok... not great 4 is good 5 is bad n-sided is a definite no-no __________________ Live the life you love, love the life you live
 23-02-2006, 09:22 PM #5 magicsy Subscriber     Join Date: Oct 2005 Location: Leeds Posts: 1,154 Thanks: 0 Thanked 4 Times in 4 Posts the right way is 4 sided like in all jobs theres ways of doing things easy and doin it not as good but gets the job done. but if u want to be good at your job or hobbie then do it the right way..........4 sided.
 24-02-2006, 02:36 AM #6 Coldfire Registered User   Join Date: Feb 2006 Posts: 44 Thanks: 0 Thanked 0 Times in 0 Posts Is there any way to clean up the 3 and 5 sides quickly? Like I see theres a cleanup function, but I cant get it to work. Does it do something like that?
 24-02-2006, 02:42 AM #7 vladimirjp Subscriber     Join Date: Jun 2003 Location: stuck in the 90's boston, USA Posts: 1,871 Thanks: 0 Thanked 4 Times in 3 Posts use whatever works. theres nothing wrong with ngons or tris. and no, if u want to clean them u need to split poly or remove edges. maya automatically turns tris into quad and ngons into quads when it smooths [or does it best to...] __________________ Image dump

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