Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-03-2006 , 01:34 AM
Taylor1234's Avatar
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Chair

here is a chair made

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# 2 01-03-2006 , 11:52 PM
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Yep, that's a chair! user added image

Maybe a better texture? It looks a bit grainy at the moment.

# 3 01-03-2006 , 11:57 PM
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Originally posted by arran
Yep, that's a chair! user added image

Maybe a better texture? It looks a bit grainy at the moment.

Indeed!

Maybe some more texturing wouldent go amiss, and maybe some render work?

# 4 02-03-2006 , 03:40 AM
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im not that good at either of those so could you guys give me some help if you can thanks

# 5 08-03-2006 , 03:59 AM
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One thing that helps make the model look even better is to give it some lighting.

# 6 08-03-2006 , 07:51 PM
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Unfortunately I haven't really done much texturing or rendering myself, so I am not much help, but I would definitely start with mtmkinley's free texturing basics tutorial on this site and then I would read as much as I can on the UV texture editor as this is what will help you texture your model.

Hope this helps.

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