Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 08-04-2006 , 11:21 AM
Chewy's Avatar
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Join Date: Jan 2005
Posts: 73

Export to x (DirectX)

Hi all,
I did a quick search both on google and SM but couldnt find anything for Maya 7 that allows me to export models in .x format.

If anyone can point me in the right direction please?

thanks in advance!


Chewy
# 2 09-04-2006 , 12:03 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
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well look for a .obj to .x converter on google

then you just export the model as a .obj from maya and pass it through that program


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# 3 09-04-2006 , 12:19 AM
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Posts: 73
thanks mate, will take a look tomorro. just watching my Mythbusters then off to bed lol


Chewy
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