Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 24-10-2006 , 11:51 AM
paldav's Avatar
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hurricane wip

struggling with texture on this, especialy the specmap, still gotta keep battling away, comments welcome

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# 2 25-10-2006 , 04:09 AM
Acid44
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i like the model its pretty good

go at ituser added image

# 3 25-10-2006 , 07:34 AM
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cheers for that, this is the unsmoothed version

# 4 25-10-2006 , 10:29 AM
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thats preety cool
looks like it would fit in a game nicely at the mo
my only crit is that it looks a little squashed


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 26-10-2006 , 12:13 AM
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The model looks very nice. I agree with pbman, however, it does look a bit squashed!

As for the texture, try toning down the specular roll off and eccentricity on your material. I mean REALLY tone it down! That ought to help!


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