Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 22-05-2006 , 10:47 PM
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Join Date: May 2006
Posts: 17

flare coming through geom

Hello, this is my first post:

I have a globe of the world. There are 5 point lights with opticalFX (lens flare glow) on them that travel continually around the globe, visible in the foreground and not when behind the globe as you would expect. However when I render, the flare/glow from the lights shows completely through the globe (Nurbs sphere) as if it's completely transparent. I have been rendering all in one scene so it isn't compositing.

I'm stuck. Anyone know how to get around this?

Thanks in advance

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