Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 09-07-2006 , 11:07 PM
Join Date: Jun 2006
Posts: 2

Please Help Texture issues in maya

Im trying to project the checkered texture to my human model
to check my uv layout but the projection checkered texture makes
my model transparent except the eye area and the mouth. please tell me what i'm doing wrong.....

# 2 09-07-2006 , 11:14 PM
Furry Fury's Avatar
Registered User
Join Date: Jul 2006
Location: Here
Posts: 91
just wondering, whay do u want a checkerboard human texture anyways...

# 3 10-07-2006 , 03:35 AM
Join Date: Jun 2006
Posts: 2


I need it checkered so i can modify the uv's when i import my photoshop file

# 4 25-07-2006 , 07:21 PM
Lt Jim's Avatar
Join Date: Sep 2004
Location: Queens, New York City
Posts: 367
The first thing I'd do is check the material itself to make sure it isn't transparent! The next thing I'd check (just to be on the safe side) is the direction of the normals on the model (assuming it is polys). Finally, try a UV snapshot, and also try filling in your model with a plain color. Do a test render. If it renders OK, it shouldn't matter (I had the same problem, but since the object rendered just fine I left it alone).

Keep us posted, and more details on your problem wouldn't hurt either!

"Ad astra per aspera..."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads