Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-06-2007 , 09:25 AM
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spherical mapping?

i know, i know, a noob question to alot of people.
but its been bugging me for a while, ive got a great texture of the earth, im using spherical mapping, and i cant get the top and bottom (the poles) to look right, it gets distorted. has anyone got a pic of how the UVs should look?

# 2 21-06-2007 , 11:01 AM
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# 3 21-06-2007 , 02:52 PM
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very helpful, cheers mate.

# 4 21-06-2007 , 02:54 PM
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# 5 22-06-2007 , 02:10 AM
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:blush: :blush:

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