Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-11-2007 , 04:54 PM
mattbarb's Avatar
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Snapping objects

Please someone yet again im going mental how the hell do i keep an object in place at a set pivot point and connect another part of the object to its side ive been using snaps etc but it doesnt work i almost need o keep the pivot locked

Pleaseeeeeeeeeeeeeeeeeeeeeeeeeeeee

# 2 24-11-2007 , 05:06 PM
Mayaniac's Avatar
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Join Date: Nov 2007
Location: Derby
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Hello,

I'm not sure if quite get what your asking, but i'm quite sure the 'Snap together tool' is what your looking for.

Simply go to: Modify>> Snap together tool. The click at the point on the first object (The object you want to align with another object) then click on the point of the object you want the first object to snap to.

You should see a blue arrow showing the path the object will traval, then just hit enter. This always works for me.

Hope this is what you were looking for.


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