This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello,
I've been toying around with the dynamics portion of maya. I just created a simple cube (active rigid body) falling down onto a passive rigid body. But when I go back to the begining of the time line this warning comes up :
// Warning: Cycle on 'pCube2.worldMatrix[0]' may not evaluate as expected. (Use 'cycleCheck -e off' to disable this warning.)
I have not run into any problems in running the animation and I've looked around maya to try and disable the cycleCheck -e off. I can't find it. Any help would be appriciated.
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