This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I just realised that when I delete all the history in a scene, my cluster deformers also go away. Is there a work around to this other than deleting history per object instead of the whole scene?
instead of delete by type>history, you can use delete by type>whatever just delete the stuff u dnt need from the scene
u can also do it from the hypergraph
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