Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-09-2009 , 09:10 AM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
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You should be able to grab each part of the geometry and a use the createUVs tools and they will show up in the UV Texture Editor.

Chris

# 2 10-09-2009 , 03:17 PM
arnel555
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nope that dosent work

even when i selct the object in the uv texter editor i don't see the uv's

if i select faces apply some type of uv nothing

relly strange

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