This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
have to do a lot of cleaning up on the back (the thingy the back window goes in) because it's so low poly now that the poly crease tool produces ugly artifacts at some corners.
Think I'm gonna re-route some of the topology around where the rear window should be so I can get the resolution where I need it (closest to the doors) without it getting bunched up at the end of the backwindow..
Last edited by Miss_Nova; 03-12-2010 at 09:56 PM.