Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-02-2011 , 04:35 PM
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Join Date: Feb 2011
Posts: 1

Stereoscopic LCD shutter glasses question

Hello,
I am ready to render out a sequence to be viewed in a stereoscopic movie player using LCD Shutterglasses.

How do I render it out in maya? regular reg/green?

Will the stereoscopic player i downloaded just encode it to work with the correct setting? <Quad Buffered OpenGL>


Last edited by SonnyAngell; 08-02-2011 at 04:41 PM.
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