Problem with textures! Please help
Im not amazing with Maya, I am only doing work in Maya for 2 modules on my uni course since I work as a concept artist specialising in 2D.
For my modules, I failed and am resubmitting both for Wednesday, there are little things I need to do to the work to fix it.
One module is 3D character animation, I didnt animate (lol). The rigging was all messed up and the textures...well I wont even go into that. ANYWAYS, I have sorted the rigging and the textures, skinned the model and it works fine, I just need to do about 15 seconds of simple animation and then animate a walk cycle for game export. I have that sorted since after I animate for animation, I will fill the gaps in the heirarchy and then re-skin for game. Im planning to do this tomorow and Tuesday. I seem to have a problem I hope you can help with..
I have laid out textures and done it right this time, the model looks fine, but when i move joints to test animation, the textures move over her body and mess up, then when i look in the texture editor, the UVs have exploded into a giant mess.
I have no idea what causes this, so Im hopeing you can help, suggestions?
My other module is just a scene that needs the UV maps laying out better, so a days work should do it. Im hoping to get this problem sorted so I can move on with it, please help!