This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've just come to a distressing conclusion. According to Google and other reputable sources of information, this latest release of autodesk's popular software will be the last.
As has been known for some time.... 2012 marks the end of the Maya calendar.
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