Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-06-2011 , 06:04 AM
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Join Date: Oct 2010
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triangle to quad

hi guy pls guide accord the img below tquser added image

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# 2 10-06-2011 , 07:14 AM
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Join Date: May 2007
Location: nairobi , ken-ya
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There is an option before you export to Maya as obj paly with the options cant remember right now the exact settings

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Last edited by murambi; 10-06-2011 at 07:18 AM.
# 3 10-06-2011 , 08:59 AM
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hi do u mean by export model as obj file in 3ds max and import to maya? i try ald cannot...

# 4 10-06-2011 , 08:46 PM
murambi's Avatar
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Join Date: May 2007
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It should select the object and export to wavefront obj it will give you the pop up menu then play with the different options Although I have 3ds max 6 I dont think things have changed much

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