Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 21-08-2011 , 04:18 PM
clocker1's Avatar
Bored but busy
Join Date: Mar 2011
Location: Cleveland
Posts: 76

Rolex Daytona

Hello! I have been banging my head against the wall over this for hours. lol. I cant get the texture to fit my objet correctly. I know i have done, to a tee, everything correctly. What is it thats going on here?

user added image

Thanks for any suggestions.

# 2 21-08-2011 , 04:25 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
You UV's are messed up. Create a planar projection in the Y axis, and you'll be fine. (Also, make sure to delete your history)


Imagination is more important than knowledge.
# 3 21-08-2011 , 04:43 PM
clocker1's Avatar
Bored but busy
Join Date: Mar 2011
Location: Cleveland
Posts: 76

You UV's are messed up. Create a planar projection in the Y axis, and you'll be fine. (Also, make sure to delete your history)

I deleted previous UVs
Made a new set, planar in y axis
deleted history of object
same result.......user added image

# 4 21-08-2011 , 05:37 PM
clocker1's Avatar
Bored but busy
Join Date: Mar 2011
Location: Cleveland
Posts: 76
finally got it, you gotta watch every little thing in the tut. he doesnt "say" to do everything. I just unchecked create UV set in the planar options window.user added image

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