couple theory questions from a begginer.
I'm new to Maya and 3d modelling but am really liking it. I'm from a graphic design and fine art background. I just had a couple questions on how to move forward.
I was wondering among the professionals on here how much time you you guys spend drawing your models before going to the computer. I mean what's the preproduction to production ratio like?
Also I got the book "Introducing Maya 2011". There is a really good plain white model in there by a student from USC. The book notes that this particular student didn't bother much with texturing etc. because he believed that the most important thing was getting the modelling accurate first. To me that sounds like a good plan. What do you guys think?