Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 30-04-2012 , 01:09 PM
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Join Date: Apr 2012
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nparticles not colliding with passive rigid body (scene included)

for some reason I just can't get this sphere to collide with the nParticles, I even ticked particle collisions in the options...it's like it is not simulating the whole scene..any ideas?

thanks

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# 2 30-04-2012 , 01:35 PM
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Join Date: Apr 2012
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never mind solved my own problem...I didn't realise that normal dynamics and ndynamics were separate entities with different colliders..it would be nice if everything was unified

# 3 30-04-2012 , 07:02 PM
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^ I think they are moving towards that with the nucleus system.


- Genny
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