Thank for replying me so fast
Can you open this file if so open it and export your mesh as object file the reimport into a new maya file...............dave
thank for the information! I should more consider about what you said
It really should not matter if he is using 32 or 64 bit versions of the os and the software. With his system 64-bit would make more sense but maya should keep a valid version of the scene file at all times and worst case you should end up with some changes not updated. I use half a dozen 3D modeling packages and ONLY maya corrupts scene files!
I am constantly plagued with "error parsing data line 762" when I open scenes and the scene opens in wireframe with the grid settings and other preference settings scrambled.
For over a year I have been bitching about Maya's lack of stability when deleting history, and saving files, and preferences and scene files becoming corrupted. For almost as long I have listened to people use the "I have used maya for x years and it's working fine for me" defense. I got tired of it and have captured several stack dumps and spent over 3 hours with an engineer that has confirmed every single problem I have been reporting since maya 2010!
His answer was we know it's happening. We know it's happening on what we consider small subset of systems. We know it is a hardware or software conflict but it's not a priority and there are no solutions at this time!
So I just model more and more in modo. I would switch to max but I refuse to invest any time in learning any autodesk products!