Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-11-2012 , 11:27 AM
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Hello all of youuser added image
RotoreTail small problem: Turn the wrong way, have to turn in the opposite direction in -X
Unable to correct the problem ...
See my model scripts. Thank you for your help Claude...user added image

MainRotorBend.curvature = (BlackHawk.Throttle - .0) * 000.08;
if(frame == 0)
UH60_Rotor_Main.rotateY = 0;
else
UH60_Rotor_Main.rotateY += 50 * BlackHawk.Throttle;
UH60_RotorTail.rotateX = UH60_Rotor_Main.rotateY * 1.8;

# 2 23-11-2012 , 01:27 PM
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Join Date: Feb 2004
Posts: 2,988
Change:
Code:
UH60_RotorTail.rotateX = UH60_Rotor_Main.rotateY * 1.8;
to:
Code:
UH60_RotorTail.rotateX = UH60_Rotor_Main.rotateY * -1.8;


Imagination is more important than knowledge.
# 3 23-11-2012 , 01:40 PM
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Join Date: Aug 2009
Location: England
Posts: 4,472

Change:

Code:
UH60_RotorTail.rotateX = UH60_Rotor_Main.rotateY * 1.8;
to:
Code:
UH60_RotorTail.rotateX = UH60_Rotor_Main.rotateY * -1.8;

Have I finaly gone mad or are those two statements the same?..............dave




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# 4 23-11-2012 , 02:00 PM
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Location: Prague
Posts: 3,228

Have I finaly gone mad or are those two statements the same?..............dave

-1.8 vs 1.8 user added image


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 5 23-11-2012 , 02:31 PM
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Join Date: Aug 2009
Location: England
Posts: 4,472
I finaly have lost the plot David I looked and look but could not see the minus sign...........LOL.......dave




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# 6 24-11-2012 , 05:52 PM
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Join Date: Mar 2005
Location: Geneva
Posts: 14
Thank you for your help, it allowed me to save time.
A small – but a lot of worries......
best regards Claude user added image

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