Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-06-2013 , 01:18 PM
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Texture Problem

Hi,

I don't know what I did but for some reason every time I place a checker cloth texture or ramp shader it comes out like in the image instead of the normal way it should be, anyone know what I must of pressed or what setting I must of enabled to make this happen? Any info is much appreciated

Thanks

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# 2 17-06-2013 , 02:37 PM
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You have the 2D textures set to be created as projections. Open Hypershade. Go to Create>2D Textures, near the bottom of the menu you have the option to set it to "2D Normal".


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# 3 17-06-2013 , 09:15 PM
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Thanks, that did the trick, completely forgot I had set that in my last project


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