This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Well, sorry to say this but as the tutorial would be mainly a photoshop tutorial so I think it isn't going to happen. I may post some stuff on my site later in text though... dunno yet.
Almost done with texturing. Some tiny bits left to be done. Then I I'll concentrate on the shaders and lighting a bit more carefully. Who knows I might even bring in the ocean too
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off