Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Here, I am able to extrude the edge without a problem.
Same goes for here.
Now, when I extrude both, I get this. I've even moved the vertices and edges individually to see if they are overlapping with anything. How can I fix that?
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