Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-10-2013 , 04:41 PM
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Join Date: Sep 2013
Posts: 3

Realistic outdoor questoin

Will the new realistic outdoor tutorial cover how to create the water that is shown in the scene?

# 2 05-10-2013 , 04:56 PM
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Location: Prague
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the water in the scene is a simple flat poly plane with a mia_material using the default water preset and a simple bump map.

I can't remember if i show the shader or not, but it's a 30 second setup job. What makes water look realistic is the environment it's in, the water is pretty much just reflecting the things around it.

Hope that helps
David


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# 3 21-10-2013 , 11:15 AM
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Join Date: Oct 2013
Posts: 1

the water in the scene is a simple flat poly plane with a mia_material using the default water preset and a simple bump map.

I can't remember if i show the shader or not, but it's a 30 second setup job. What makes water look realistic is the environment it's in, the water is pretty much just reflecting the things around it.

Hope that helps
David

Thank you.


Last edited by Verdie7458; 21-01-2014 at 06:58 AM.
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