Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 01-04-2014 , 07:02 PM
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Proper Joint Placement

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Hey all.

Where might you all place joints for the legs and hips? I'm not sure what would be good for proper placement.

Any ideas?

Thanks!

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# 2 01-04-2014 , 08:39 PM
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Hip->Knee->Ball

# 3 01-04-2014 , 08:43 PM
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Also, since he's cartoony should I draw a straight spine as most say? or follow the arc of his body so that his neck aligns properly? I know I could put out some "volume" joints to take up some slack when painting weights, but I'm not real sure of the proper placement at this point.

# 4 01-04-2014 , 09:56 PM
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Where should I end the spine also? I mean where would the neck jointroot and end be? Very odd character.

# 5 02-04-2014 , 05:36 AM
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either one for spine?

I know that my legtrash joints(end joints) will have to be moved slightly and so forth, but which drawing of the spine is better or neither?


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