Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 20-02-2003 , 07:56 AM
silva's Avatar
Subscriber
Join Date: Dec 2002
Location: New Zealand
Posts: 84

Head - Noobie Effort

This is my first ever attempt at modelling a head, been following this tutorial: https://www.thehobbitguy.com/tutorials/polymodeling/ . Its going ok so far, I'm not using that head, just a generic one (the one from Mikes polygon head tut actually). Any suggestions would be appreciated, still early stages...

Heres one render...

# 2 20-02-2003 , 07:57 AM
silva's Avatar
Subscriber
Join Date: Dec 2002
Location: New Zealand
Posts: 84
Told ya its early times user added image Heres the wireframe . That is smoothed wireframe because I dont know how to switch it back to the regular one which I'm using to model it!

# 3 20-02-2003 , 08:33 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
nice start. user added image Head part 2 is being compressed as I type this... I'll upload to the server tonight, and hopefull Kevin will put it up soon enough. user added image Then, I'll be continueing a part on the rig... then redoing the shark... then starting the Simply Maya CDs! gah! lol

*Mike passes out*

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads