Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-10-2014 , 10:57 AM
Registered User
Join Date: Sep 2014
Posts: 12

Bend only a part of object (tail)

Hello,
I have made a rig for a object, for over a half of object. I used FK as it is in that tutorial:
Creating an FK Tail Rig in Maya on Vimeo
Lets say that it is a tail. So I merge all parts of tail and (as I said) make a rig then apply smooth skin to the object and when I starting to rotate rig (bend object), part of object what is not under the control of rig move (bend) in another way! How to bend only part of object?

Thanks
BAD_COMMAND

# 2 03-10-2014 , 05:22 PM
Registered User
Join Date: Sep 2014
Posts: 12
Problem solved!
I correctly paint mesh with Paint Skin Weights Tool and now its working like it should be!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads