Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-10-2014 , 10:57 AM
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Join Date: Sep 2014
Posts: 12

Bend only a part of object (tail)

I have made a rig for a object, for over a half of object. I used FK as it is in that tutorial:
Creating an FK Tail Rig in Maya on Vimeo
Lets say that it is a tail. So I merge all parts of tail and (as I said) make a rig then apply smooth skin to the object and when I starting to rotate rig (bend object), part of object what is not under the control of rig move (bend) in another way! How to bend only part of object?


# 2 03-10-2014 , 05:22 PM
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Join Date: Sep 2014
Posts: 12
Problem solved!
I correctly paint mesh with Paint Skin Weights Tool and now its working like it should be!

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