Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-02-2015 , 09:00 PM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17

Help with my first WW1 Helmet mesh

Hello,

I'm a beginner with Maya and i try to modelise my first WW1 helmet.

Unless a simple model i must confess that i embarrassed with it !

I started with a polygon sphere but don't know how continue the shape.

If someone could give me the better way to well finishing the shape please.

Regards.

Denis

user added image

# 2 12-02-2015 , 07:06 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
The trouble you have there is your front reference photo is distorted where it looks like the brim sticks out at the side but it does not as much................dave




Avatar Challenge Winner 2010
# 3 12-02-2015 , 03:28 PM
Lifetime Member
Join Date: Jul 2014
Location: The Netherlands
Posts: 91
You could select the faces on the side and scale them in so that they don't stick out as much as they do now.


Creativity is limitless
# 4 13-04-2015 , 05:54 AM
Registered User
Join Date: Mar 2015
Posts: 3
Its a very good call as there are some good books out there for all levels of Maya user or should I say 3d artists. So post up links for books you may have read or want to get an opinion on one before you buy it....

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads