Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-04-2015 , 09:20 AM
Registered User
Join Date: Jul 2012
Posts: 18

Random local rotations on multiple objects.

Hi guys,

Small problem that I'm sure there is an easy fix for. I have a lot of objects that have been created by a script but they all have random rotations in their local z-axis. There is nothing to fix this in the script that I can see so hoping someone can tell me how to sort this out.

Here is a screenshot of my scene.

user added image

As you can see there are a bunch of "houses" and I want all of these to be facing upright properly.

This is just a small portion of a much larger scene so that's why I can't just sort this out manually.

Anyone got any ideas? Any scripts I should use?

THanks in advance!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads