Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-04-2015 , 09:20 AM
Registered User
Join Date: Jul 2012
Posts: 18

Random local rotations on multiple objects.

Hi guys,

Small problem that I'm sure there is an easy fix for. I have a lot of objects that have been created by a script but they all have random rotations in their local z-axis. There is nothing to fix this in the script that I can see so hoping someone can tell me how to sort this out.

Here is a screenshot of my scene.

user added image

As you can see there are a bunch of "houses" and I want all of these to be facing upright properly.

This is just a small portion of a much larger scene so that's why I can't just sort this out manually.

Anyone got any ideas? Any scripts I should use?

THanks in advance!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads