Maya 2020 fundamentals - modelling the real world
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# 1 28-07-2018 , 06:13 PM
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Join Date: Aug 2009
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Bake paint effect animation?

I am trying to create scene with lot of vegetation and I am planning to use paint effects. The vegetation will have a turbulent force to simulate wind. I want to use MASH to populate the scene. My question is, is there a way to bake this paint effect animation to geometry, and possibly convert it to Arnold stand-ins and use in MASH? I tried just converting paint effects to polygon but then my scene gets too heavy for my PC to handle. Or is there a different way to approach this? I would really appreciate any help/ suggestion you can give.

Last edited by niratnayake; 28-07-2018 at 06:17 PM.
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