This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Okay, Just Done your deformation to a cone using a lattice. No problem even with a cone that has 2 divisions in its height. I think you are pulling outer control points that have no effect on an object with very little subdivisions. And why would you want to do it on a nurbs cone anyway? You have plenty of smoothness control on that anyway. Try your test on a cube and get back to us......
hmmm... well I was about to go and take a screen capture video of what i was doing and all of the sudden it worked... hehehe... ah... Dont you love Maya??
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