This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
now, i have to create my own exporter, also my own format, if i cannot use .x files in my apps :p but i lose a lot of time, and hate that! if you see a good exporter for *.x files, tell me
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