Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-07-2021 , 09:12 PM
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Join Date: Jul 2021
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Mesh optimisation

Hi there, May I ask for a piece of advice please?, I have this high poly mesh of a car and I need to optimise it to get a clean topology, I have been looking into the mesh reduce tool. Is this the best way to do it? if so can anyone give me a tip of the right way to do it, please, Thanks!!!

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