Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-11-2021 , 10:56 PM
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Exporting animation to Unreal messes with pivot

I am trying to export a simple object with an animation created in Maya into Unreal, but Unreal imports with pivots set at the world origin. I can't find any way of exporting my animation so it works correctly in Unreal.

Setting the local space and world space pivots to 0 messes up the animation within Maya, and I can't freeze transformations because of the animation I have created.

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